VFX Masters & Gamemakers
Between us we have decades of production experience and we use it to deliver stunning results in the field of visual effects. From the largest AAA studios to small indie teams, we can support your projects and accommodate any workflow. Our services include full production support, asset creation, research & development, art direction and consulting. Our passion doesn't stop at visual effects. As versatile developers we also create original experiences and games.
Check out our varied portfolio of client work, marketplace assets and games. Keep scrolling to meet the Tuatara team!
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WorkProductsGamesThe Team

Peter Hogan
Senior VFX ArtistAn industry professional since 2003, Peter has worked on numerous franchises such as Tron, Dead Rising and Gears of War. Away from the computer he enjoys creating his own oil painting materials and developing film in the bathtub. Visit his website for more.

Paula Gutierrez
ProducerPaula seeks to support and serve her team with anything they need. Passionate about communication she doesn't miss an opportunity to connect with others and have a good laugh together. In her free time, she enjoys hiking and home brewing.

Matthieu Ostertag
Technical DirectorPassionate about art and development, Matthieu loves mixing those two worlds in the tech art field. He enjoys helping artists achieve their vision and working on VFX, shading and lighting. Check out his Twitter for latest work and experiments.

Harmonie Duquesne
Junior VFX ArtistHarmonie wanted to be an environment artist but decided making explosions and lasers was a better way of life. Loves storytelling and aspires to write her own visual novels. In her spare time you can find her indie gaming on her Switch.

Hendrik Stephanus du Toit
Software EngineerComing from the advertising industry, Hendrik found his passion in gamedev thanks to its unique challenges and creative solutions. Indie in spirit, he loves doing game jams and crushing with his friends online.

Clément Amendola
Junior Audio DesignerPassionate about games, sound and their relationship, he finds the combination of both can greatly reinforce the experience and the immersion. Feels the need to play every kind of new game he encounters. Big fan of Synthwave!

Nuno Carriço
Junior VFX ArtistNuno started his professional journey in programming but ultimately found his true passion in realtime VFX. Always excited to learn and improve he enjoys chilling with friends, grinding arpgs, martial arts and hip-hop. Follow him on Twitter.

Victor Landier
VFX ArtistVictor comes from the art scene in Montpellier, France. Self taught in the ways of realtime visual effects, his interests in both artistic and technical shapes his experience. Check out his work on Artstation.

Olga Angelova
Junior VFX ArtistOwner of two cats, Olga loves travelling and meeting new people. She admires art both as a spectator and a creator and likes to support others in bringing their ideas to life. Netflix and book worm. Check out her Artstation!

Alex Underhill
Senior VFX, Tech ArtistA veteran of the games industry Alex is a man of many talents. With VFX, technical and environment art skills he has worked on genre defining franchises like the Batman Arkham series. He also runs FacedownFX and develops VFX Software.

Kevin Masson
Graphics Programmer, Tech ArtistKevin loves pixels and shaders with well written code. Specialized in graphic programming, he is also very enthusiastic about VFX and strives to become a better tech artist. In his free time he enjoys climbing and hiking.

Philippe Patient
VFX ArtistAn insatiable hunger for learning fuels his deep interest in technical art and animation that converge in VFX. He loves breathing life into elemental effects and powerful blasts that empower the players. Check his Twitter for quick VFX tips!

Christian Gonzalez
VFX ArtistCurious about how videogames were made since he was a child, Christian has found his passion in hyper-realistic VFX. He loves to give his personal touch to the projects he works on such as Metroid Dread. Check out his Twitter for more!

Jordan Triomphe
VFX ArtistComing from art school, Jordan found his calling in realtime VFX by combining his strong traditional art skills with a passion for tech art and gaming. He likes to pet his cat and play Yu-Gi-Oh! cards in his spare time. Check out his Artstation!

Ferran Benavente
VFX ArtistComing from motion graphics, Ferran soon discovered the potential of real-time engines and was thrilled to see that he could combine his devotion for games and VFX. Big fan of red barrels and screen-shake. Visit his Artstation page for more.

Krzysztof Szymanik
VFX ArtistKrzysztof comes from the motion design industry. Always eager to learn new things. Fascinated about the mix between art and technology that comes together in VFX. In his spare time he likes to go mountain hiking and iceskating.

Anton Richardt
VFX ArtistA lifelong learner, Anton keeps honing his technical and artistic skills that have been proven in multiple roles and exciting projects at Ubisoft. Whether it's an adventure or a calm evening at home, he loves to spend time with his family.

Sjors de Laat
VFX ArtistSjors has a deep passion for animation and nature and likes to incorporate these elements into his work. He loves to learn and play the role of support. Major fan of Asian cuisine and travel, he loves discovering new foods and places.

Ewan Argouse
Game ProgrammerPassionate about making fun games and the challenge of achieving unique experiences. He loves to talk about systems and their manifestation in both digital and natural world. Check out his website for more!

Thomas Chretien
Senior VFX Artist, Concept ArtistFilmmaker and VFX Artist, Thomas has always been passionate about flashy VFX and storytelling. He often combines both when making his personal short films like Le Gouffre, Red Moon and his latest project, Dinomancers.

Math Roodhuizen
Environment ArtistWith solid art fundamentals combined with skills in shaders and optimization, Math strives to find a balance between art and tech. He uses composition, color and contrast to guide the player and has a preference for clear and readable visuals.

Young-Gi Kim
VFX ArtistAlways ready for a challenge and excited to learn something new. He finds inspiration in anything he experiences or observes. Loves to play RPG games with spectacular visuals. Huge soccer fan, you can find him on the field every weekend.

Rodrigo Ferreira
Junior VFX ArtistGetting his start in programming, Rodrigo soon branched out into many other disciplines and ultimately discovered his biggest passion in VFX. In his spare time you'll often find him cycling or reading a good book. Check out his Artstation!

Bruno Afonseca
Senior VFX Artist, Art DirectorBruno has over 12 years of industry experience, from shader and particle authoring, scripting, modeling, texturing and animation. He'll take any opportunity to go to the beach. Visit his website to learn more.

Francisco Garcia
Principal VFX ArtistA game industry veteran, Francisco has been active since 2005. Over the years he worked on many genre defining classics such as Castlevania and Assassin's Creed. Check out his Artstation page with many examples of his work.

Sara Bolko
Office ManagerWith experience in elementary education Sara knows just what it takes to coordinate a team to pull in the same direction. Connoisseur of sweets and fine chocolates.

Klemen Lozar
Founder, CEO, Creative DirectorAward winning artist and founder of Tuatara, Klemen has a passion for creating awe inspiring visuals and experiences. Check out his Twitter for VFX tips & tricks and wacky gamedev experiments.

We're Hiring
Pretty TitlesIf you think you can contribute to our team at Tuatara, send us an email with your Resume and Portfolio, we're always looking for new talent!
Get in touch
If you’d like to get in touch regarding a new project or about any of our services please click the link below, we’d love to hear from you! You’ll also find our social channels below where we’re always posting exciting new content!
TUATARA VFX Inc.
350 - 1122 Mainland St
Vancouver BC
Canada, V6B 5L1