I started Tuatara in 2018 after years of working on AAA projects at large studios. I felt it was time for a change and an opportunity for me to start building something of my own. Fast forward two years and we're on track to be the leading studio in our category and I'm fortunate to work with some of the most talented people I've ever met and on amazing projects from teams all around the world.
At Tuatara we love to create and inspire people with our work. We help push our exciting field of visual effects forward and always try to break new ground. We seek challenges and opportunities for improvement and growth.
We're a versatile bunch and can't seem to be able to satisfy our creative drive so we're always busy with research & development and various internal projects. We're currently working on our first independent game as a team and can't wait to show you more.
Keep an eye out for us
We're only just getting started so look to this space and my Twitter for exciting future updates.
If you’d like to get in touch regarding a new project, learn more about our team and services please visit our about page, we’d love to hear from you!
Thanks for reading!
Klemen.