Fact Sheet
Developer: Tuatara Games
Publisher: Digital Bandidos
Community: Discord
Regular price: $7.99 USD
Release date: November 11, 2025
Platforms: Steam / PS5 / PS4 / Xbox Series X & S
Developer: Tuatara Games
Publisher: Digital Bandidos
Community: Discord
Regular price: $7.99 USD
Release date: November 11, 2025
Platforms: Steam / PS5 / PS4 / Xbox Series X & S
In Let Them Come: Onslaught, your survival depends on your ability to fend off a relentless offensive of alien creatures using a combination of strategy and skill. With rogue-lite elements in play, each playthrough will have different challenges and rewards, making it a unique experience every time. As you progress, you will expand your arsenal of abilities, allowing you to take on even more formidable foes and progress further in each match. The game offers a thrilling sci-fi horror experience that will keep you on the edge of your seat.
BUILD YOUR ULTIMATE LOADOUT – Unlock weapons straight out of your favorite sci-fi flicks, from flamethrowers to Photon Sabers and orbital nukes. Mix and upgrade for devastating combos and tailor your playstyle for maximum carnage.
REWARDING ROGUELITE PROGRESSION – No two runs are the same. Earn rewards, unlock new skills, and experiment with powerful weapon synergies to craft the ultimate build.
WAVE SURVIVAL ACTION – Endure escalating alien swarms and face colossal bosses in a relentless test of skill. Gear up and prepare for the ultimate retro sci-fi showdown.
BATTLE ACROSS WORLDS – Fight through four unique environments with dynamic hazards, surprise mini-bosses, supply drops, and random missions that keep every run unpredictable.

Game Direction: Klemen Lozar
Game Direction & Producing: Thomas Chretien
Concept Art: Laurène Bonnet
Environment Art: Cat Yang - Shil Bose - Math Roodhuizen
Aliens Concepts & Modeling: Klemen Lozar - Thomas Chretien
VFX: Klemen Lozar - Alex Underhill - Thomas Chretien - Sakthivel Radhakrishna - Andrew Chen - Primož Femc
Tech Art: Alex Underhill - Bruno Afonseca
2D & UI Art: Laurène Bonnet
Music: Cartridge1987
Sound Design: Adrien Sahuc
Game Design: Thomas Chretien - Klemen Lozar - Ewan Argouse
Lead Programming: Kevin Masson
Gameplay Programming: Ewan Argouse - Alex Underhill
Marketing: Ahmed Bouraoui
VFX: Théo Le Franc - Maxime Le Chesne - Rodrigo Ferreira - Kevin Masson
Bosses Modelling & Texturing: Cat Yang - Shil Bose
Aliens Modelling & Animation: Olivier Brisson
Promotional Editor: Olivier Brisson
Soldier Voice: Benjamin Sahuc
Psychic Voice: Margaux Le Dorze
Music: Brent Silk - John McKiever
Guitars: Etienne Pain - Aurelien Rouzieres
Founder & CEO: Bartosz Lewandowski
Vice-President: Dominika Szulc-Lewandowska
Chief Operations Officer: Kuba Sikora
Head of QA: Denis Didenko
Senior QA Team Leader: Mikołaj Szenk
QA Testers: Adam Kałuża - Piotr Zabrocki
Primary Contact: Tuatara
Press Contact: Digital Bandidos
Twitter: @Tuatara_Games
Bluesky: @Tuataragames.com
LinkedIn: Tuatara
CEO: Steve Escalante
Executive Producer: Lance James
Head of Marketing: Richard Iggo
Communications Manager: James Batchelor
Community Director: Sydney Shea
Kittehface: Jeremy Statz
Kittehface: Joel Burke
Kittehface: Ivy Olson
Project Management: Christophe Pallarès
Portuguese (Brazil): Rômulo Wehling
Czech: Markéta Klobasová
French (France): Clément Martin
German: Stephan Gajdus
Italian: Carlo De Rensis
Japanese: Yuri Tanaka
Korean: WhiteBearPooh
Polish: Aleksander Kaniecki
Russian: Varvara Kolesnichenko - Alexander Preymak
Chinese (simplified): Albert Wei
Spanish (Spain): Ana Ávalos Reyes
Chinese (traditional): Crystal Dawn
Turkish: Atilla Kabakcıoğlu
Input Prompts: Kenney
Support for HexGrid: Redblobgames
Support for small VFX: Overdraw.xyz
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